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Devlog
VERSION 0.0.15
November 24, 2017
by
ColossalWreck
---VERSION 0.0.15--- -Created enemy spawners, some enemies only respawn after 12 mins(12 hours in game time) -Fixed crop spawners -Enemy kill count shown -Many fixes and improvements...
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Version 0.0.14
November 01, 2017
by
ColossalWreck
-Freeplay and Toybox modes are now different game types -Basic Tutorial Mode -Research 10 of any item to make it available in the shop -Correct images show in research data -Fixed bug with picking up...
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VERSION 0.0.13
September 27, 2017
by
ColossalWreck
-Wild crops can regrow after 12 mins (50% chance) -Ores can respawn after 12 mins (50% chance) -Colliders added to Emerald Island -New effect when zombie captured in cell -Cell has new effects -Fixes...
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VERSION 0.0.12b
September 23, 2017
by
ColossalWreck
-Fixed few bugs with the synthesizer -Implemented item storage...
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VERSION 0.0.12
September 15, 2017
by
ColossalWreck
---VERSION 0.0.12--- -Can pick up potions after they are thrown -Market model added -Can place extractors on any cell -Color wheel in pause menu to change lab colors...
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Raise The Dead 0.0.11a
September 12, 2017
by
ColossalWreck
New fixes and introduction to the Extractor...
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VERSION 0.0.11
September 01, 2017
by
ColossalWreck
-New UI Changes -Lots of small fixes and improvements -Basic implementation of upgrades -Unified UI hub (access by pressing 'Tab') -Potion effects have sounds -In game radio/playlist added...
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Raise The Dead 0.0.8
June 05, 2017
by
ColossalWreck
1
-Fixes to enemy ragdolls -Bugfixes Small update...
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VERSION 0.0.6
May 14, 2017
by
ColossalWreck
---VERSION 0.0.6--- -New lab manager feature added(access by pressing 'o'), this is the basis of a system for upgrading and customizing your lab -New enemy type: Swampman -Some music added...
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VERSION 0.0.5a
May 03, 2017
by
ColossalWreck
---VERSION 0.0.5a--- -Bugfix to crops and not being able to sometimes change levels -New characters added to PhotoStudio...
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New Update
May 02, 2017
by
ColossalWreck
#zombies, #raisethedead, #fps, #simulation
---VERSION 0.0.5--- -UI images for items added -Zombies now persist in research pods through scene changes -Farming system improved -More mining components added -New level added(cave)(still incomplet...
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